Other things promised by Microsoft during and prior to their major E3 2017 press conference were compatibility with all existing Xbox One and Xbox One S games and hardware but with superior overall graphics performance, higher frame-rates and 4K upscaling or even full resolution in the case of some games.
Specifically, the Xbox One X has 6 teraflops which, in very basic terms, is how many calculations it can perform per second, compared to 4.2 teraflops on the PlayStation 4 Pro. It will be compatible with all Xbox One games and accessories and will support all current features including backward compatibility with Xbox 360 games.
After answering, "Yes", Spencer followed this up by stating, "I want people to be able to play games!".
Based on that criterion, Sony has a $100 price advantage over the One X with the $399 Pro, which isn't exactly chump change.
Sales of Xbox consoles now remain significantly behind those of the newer PlayStation models, which rumours suggest may be set to receive a price cut at Sony's E3 announcement on Monday.
One of the more unexpected images during Microsoft's E3 2017 media briefing was the sight of a Nintendo Switch during a Minecraft trailer. Others, see it more as just another PS4 Pro due to its status as a mid-generation update to its Xbox One counterpart meaning it will do just as poorly.
Since the Xbox One X will be priced at 599 dollars, it is going to be hard to sell.
Shame for PlayStation owners, then, but everyone else can at least look forward to a future where a precedent has been set, and more and more games can hopefully work across platforms. The Xbox One X has been confirmed to release this November, and Xbox's marketing boss Albert Penello has revealed on IGN Live (via Twitter) that pre-orders will be available "later this year". Not only that, but the price is incredibly high and the Xbox exclusive library just isn't cutting it.
Assassin's Creed Origins is out on October 27th for the PS4, Xbox One and PC.