Overwatch Is Adding Deathmatch to its Selection of Game Modes

Overwatch Is Adding Deathmatch to its Selection of Game Modes

This mode will pretty much operate the same way as the normal game modes except there's no objective other than killing. It will likely be released to the Public Test Region (PTR) servers first before Blizzard makes it accessible to everyone. Blizzard have announced that Deathmatch modes are on the way to the wildy popular team shooter, starting today. The new mode will include a new scoreboard to keep track of your kill count. In the first, one team tries to take out the other to the last player. Kaplan, however, said the Arcade mode - which is all about changing up the Overwatch formula in fun ways - is a ideal course of action to introduce something like deathmatch. This means players won't rage at you for being Hanzo or Widowmaker all the time. However, the top four players will all receive win credits toward the weekly loot boxes.

"We've made several modifications to many of these maps (including restricting play to a specific area and developing a special respawn system) when playing in these modes", Blizzard added.

Customization options will be available in both Team Deathmatch and FFA.

The new Deathmatch mode will be available in two distinct flavors, "Free For All", an eight-way brawl with the belt going to the first player to get 20 kills, and "Team Deathmatch", a 6v6 race to 30.

As detailed by game director Jeff Kaplan in the video below, deathmatch in Overwatch will have its own quirks.

Numerous existing maps will be modified to work better with a free-for-all mode and Overwatch is also introducing a brand new map called Ch√Ęteau Guillard for the game mode. It will be live with new summer-themed skins for Junkrat, McCree, Widowmaker, Mercy, and more through August 28.